To your image

A design

Effective and immersive

Expectations, needs and tastes in terms of mazes and design can differ from one operator to another. We’ll be happy to listen to you and advise you on the best way to achieve the laser game of your dreams.

01

Advice on construction and design, and access to our best artists and craftsmen.

02

Create the drawing, plan and specification of your labyrinth free of charge.

03

Sound and lighting recommendations to optimise the Megazone experience at a competitive price.

04

Advice on your final plans. You benefit from the experience of existing centres.

The design

A few tips

A design with a theme will increase player satisfaction, but these themes must appeal not only to your target audience but also to as many people as possible.

You don’t have to invest heavily in design and decoration. Simple but ingenious ideas can be very effective. Finally, safety is both necessary and essential. We make it a point of honour to respect the rules in force and the smooth running of your customers’ games.

WOULD YOU LIKE TO GO FURTHER?

3D DESIGN

Megazone can provide you with plans with a 3D preview, advice on the theme and zoning of your labyrinth, as well as organisational suggestions for the most complete and cutting-edge immersion possible.

STREET
STREET
SALLE
SALLE
ACCUEIL
ACCUEIL
SOUS-MARIN
SOUS-MARIN
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creations

MADE-TO-MEASURE

The importance of image, consistency of design and attention to detail are the keys to standing out from the competition with a strong visual identity. Reception areas, airlocks and laser tag arenas can be given distinctive, unique designs that reflect the image and values of the leisure company. Whether it’s the theme, the furniture, the sculptures or the lighting, everything can be customised.

Interactive arenas

An interactive maze

Arena interactivity is an important development vector for improving the customer experience. Our accessories (zone gates, targets, pick-up pads, etc.) are interactive and allow players to modify the operation of their equipment via powers and to activate mines, barriers, etc. that have an influence on opponents.

LABYRINTHE