Classic
classic game modes
If you’re a laser novice and would like to know more
about how a standard game works, visit to find out more about the most frequently played modes and their scoring systems.
standard
Standard Solo and Standard Team are the most common Laser Tag modes worldwide. They can be played individually (Solo) or as a team (Team), with each player having unlimited lives and ammunition. The aim is very simple: to achieve the highest score in the game by shooting at the enemy/opposing team in a limited time. In Standard Team, each team has a predefined color, while in Solo, all jackets light up in blue.




Scoring system
PointsShoulder shooting | pistol
50Back shooting
100Chest shot
200
Energiser Madness
Energiser Madness is a single-player game. Each player has a limited amount of energy (ammunition). Those running out of energy can recharge at any time at an active base (aka Energise Bay). Only one base station is activated at a time. To recharge, simply be within range of the Energise Bay. Once recharged, the player will have 5 seconds of immunity, but will not be able to shoot. The recharge point will then change, and another base will be activated in the arena.



Scoring system
PointsShoulder shooting | pistol
50Back shooting
100Chest shot
200Color ranked
Color Ranked Solo is a variant of Standard Solo. It’s an “every man for himself” game, with unlimited lives and ammunition, the aim being to achieve the highest score in a limited time. The only difference is that the ranking is shown in real time, thanks to the color-coding of the jackets. Based on the color spectrum, Red represents the best player, while Pink is synonymous with last place. Each time a player’s ranking changes, the color will automatically change on his pistol and jacket.




Scoring system
PointsShoulder shooting | pistol
50Back shouting
100Chest shoot
200
Q-team
Q-Team is a team game with limited lives. The aim is to achieve the highest score (not to be the last survivor) in the game in a limited time, by shooting at opposing players or teams. Once the life reserve is exhausted, the player must reload on a gate. The game ends after the allotted time. Please note: some gates may be reserved for a particular team; other colors will not be able to recharge with it.



Scoring system
PointsShoulder shooting | pistol
50Back shooting
100Chest shot
200